Debug Menu

Press [F1] when in-game to open the Debug Menu.

Debug

  • Draw Rays: Draws Sonic's collision rays.

  • Shader Compilation: Toggles shader compilation. Disable this when playtesting for faster loading times (at the cost of stuttering).

  • Cull Stage: Toggles stage culling. Mostly used for debugging.

  • Unlock Stages: Ignore the save file and unlock everything.

  • Draw Camera: Draws the in-game camera's position when in Free Cam Mode.

Gameplay

  • Skip Countdown: Skips the countdown at the start of levels. Use this for faster debugging.

  • Infinite Soul: Toggles whether the soul gauge should be infinite or not.

  • Infinite Rings: Toggles infinite rings. Enabling this can be helpful when debugging something that requires taking damage, while disabling this immediately resets your ring count to 0.

Checkpoint

  • Save CKP: Saves a custom checkpoint

  • Load CKP: Loads a custom checkpoint, while respawning all stage objects. Note that this is only intended to be used when debugging a single level chunk. Using it across the entire level can lead to objects not loading properly.

Promo

  • Hide HUD: Toggles whether the Heads Up Display (Game UI) should be shown.

  • Hide Countdown: Toggles whether the countdown UI should be shown.

  • Disable Dialog: Toggles whether dialog triggers should be active.

  • Camera Position: Sets the Free Camera mode's position.

  • Camera Rotation: Sets the Free Camera mode's Pitch, Yaw, and Roll in degrees.

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