Drift Triggers
Last updated
Last updated
Allows the player to make sharp 90° turns.
Is Right Turn - Toggles whether the turn is a right turn, or a left.
Slide Distance - Changes how far the drift slides. Shorten this if there is not enough room to do a full drift.
Components/SFX - Contains a reference to the AudioStreamPlayer3D
node for playing drift sound effects. Should not be changed.
Components/Lockout - Contains the LockoutSettingsResource used during a drift. Should not be changed.
DriftStarted
- Emitted when the DriftTrigger
is activated.
DriftCompleted
- Emitted when the DriftTrigger
completes.
Instance DriftTrigger.tscn
in 's Object node, then add a CollisionShape3D
in the same way as .