Jump Triggers

Force the player to jump to a particular point.

Properties

  • Jump Height - How high to jump. Controls the JumpTrigger's arc.

  • Auto Align - Enable this to force the player to look in the direction they're jumping.

  • Force Consistent Height - Calculate height based on the JumpTrigger node's position instead of the starting position.

Methods & Signals

  • Activate()- Starts a jump.

  • JumpFinished - Emitted when the JumpTrigger has finished.

Usage

Use this with a StageTrigger.tscn to force the player into a particular position.

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