Stage Triggers
StageTriggers are the fundamental building blocks of every stage. Below is a list of all stage triggers used in Project Reignition:
Module Triggers
Modules trigger are added to Node3D
nodes, then triggered by a signal
or StageTrigger.tscn
.
Instanced Triggers
Instanced Triggers are added by instancing the correct .tscn file. Just add Collision Shapes as needed and they will activate on their own.
Adding Stage Triggers
You can quickly create a StageTrigger by creating a Node3D,
then adding a Trigger script:


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