Stage Triggers
Last updated
Last updated
StageTriggers are the fundamental building blocks of every stage. Below is a list of all stage triggers used in Project Reignition:
Modules trigger are added to Node3D
nodes, then triggered by a signal
or .
Instanced Triggers are added by instancing the correct .tscn file. Just add Collision Shapes as needed and they will activate on their own.
You can quickly create a StageTrigger by creating a Node3D,
then adding a Trigger script: