Creates a Foothold that Sonic can fall to.
This trigger does not have any properites.
This trigger does not have any methods or signals.
Simply instance FootholdTrigger.tscn and add CollsionShape3D nodes as needed. Use this along with SidleTrigger to create a section where Sonic will fall to a foothold.
FootholdTrigger.tscn
CollsionShape3D
Last updated 1 year ago