Stage Objects

Footholds

Footholds should be refer to the handles that Sonic grabs when in a SidleTrigger. These footholds should be offset by (0, -0.5, 0.5) from the sidle's curve for the player's animations to be correct.

Grindrails

Below are the recommended heights of objects on grindrails (in Godot units).

  • Rings: 1.1m

  • Rich Rings: 1.2m

  • Pearls: 0.5m

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