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    • Getting Started
      • Programs and Files
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      • Git Structure
      • Submitting Changes
    • Level Design
      • Basic Level Setup
      • Creating Static.tscn
      • Creating Collision.tscn
      • Stage Triggers
        • Using StageTrigger.tscn
        • Camera Triggers
        • Culling Triggers
        • Death Triggers
        • Dialog Triggers
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        • Sidle Triggers
      • Stage Objects
      • Placing Objects Along the Path
    • Playtesting
      • General Shortcuts
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      • Using the Editor for Playtesting
    • Submitting a Bug Report
    • Documentation Style Guide
  • Asset Guidelines
    • Source Files
    • Asset Ripping Reference
      • Original Model Files
    • Asset Editing Reference
      • Editing Environment Models
      • Editing Collision Models
      • All About Curves
      • Exporting Models from Blender
    • Resources Files
      • CameraSettingsResource
    • Miscellaneous Notes
  • Godot Guidelines
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      • File Structure
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  • CODE GUIDELINES
    • Language Specifications
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    • General guidelines
    • Attributes
    • Floating Point Numbers
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  1. Contributing

Getting Started

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Last updated 5 months ago

Thanks for being interested in helping with the project! This guide will help you get up and running. Be sure to join the so you can get extra help with any questions you might have.

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